Everdream Studios, developers of the newly named Dragon's Call, is preparing players for the game with a series of articles to set the stage. Check out the Chapter III lore below:
Dragon's not going to Call before they spit!
A new chapter about the dragons' battle is unveiling, even including detail info of different dragon races in the tips. Obviously, a simple dragon spit is going to bring some catastrophe to the world and they will never make a call with their gigantic body and strong claws (maybe they are just not able to do it). Alright, it's time to cut through the hype and get to the story:
Chapter III
On the military map, the human kingdom appeared in rags and tatters. For several years, only Cold Wind Manor was standing against Orcmu. Finally, Sik the Red Neck lost his patience. His main forces in many places were gathered in Orcmu, to answer their master's call to destroy his old opponent, Duke Teddis, once and for all...
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Tip 3
Before these gigantic and powerful dragons, the adventurers may feel helpless. Don't worry. There is the Rune of Dragon Slayer, as well as other kinds of rune. You can purchase runes with the honor points you obtain in the arena, or with gold in the auction house and the market...
As the proverb said, a hero is known in the time of misfortune. When the fireballs were shaking the earth, a powerful class, Mage, was born to fight against them.
Mage: Controller of MagicMages are adapted at using magic and focused on casting magic damage on their enemies. They are excellent at launching long range attacks. Mages are able to severely damage enemies before the enemies launch their attack. Covered by warriors, they can give a deadly blow to their opponents.
Most used weapons: staff, magic book
Talents: thunder spell, fire spell
Find out more about Dragon's Call HERE





